Test builds on cloud phones with 100% real-device identity across Android and iOS, evaluate game-playing agents, and capture gameplay for training. Rent the fleet, no hardware to buy or babysit.
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Racks, cables, resets and OS updates you never set out to run.
Games behave differently on a cloud phone with real identity, and integrity checks refuse an emulator outright.
Every build needs many devices, OS versions and regional stores.
Cloud phones with 100% real-device identity across Android and iOS, scaled on demand. You bring the build and the agents. We keep the phones online.
install our latest game build, complete the tutorial, and assert level one loadsplay 20 rounds of our puzzle game and log each score and move as JSONwalk every menu in our game build and capture each tap and screenshot as JSONopen our in-game store, list every coin pack, and flag any pre-checked purchaseWhat a headless browser is to web agents, mobilerun is to mobile agents. You build the product. We run the phones behind it.
Real phones, network and identity behind one REST API.
Ship lead-gen tools, assistants, RPA. Own the UX and the customer.
No hardware to buy. 1 to 10,000 devices, billed by usage.
dr_sk_ key.npm install @mobilerun/sdk, set MOBILERUN_API_KEY.tasks.run({ task: "Run the agent through level 1 and capture every frame" }), or add the MCP server for Claude.Cloud Android by the minute. Spin up and down, no commitment. Proxy sold separately, persistent state coming soon.
Start nowDedicated cloud Android, always-on. Residential proxy included, persistent state, $25 in credits monthly.
Buy nowPrivate fleets, custom networking, eSIM provisioning, SLA.
Talk to usRent Android Phones by the device, add iOS on request, scale to a dedicated fleet on Enterprise. See full pricing →